(side note, I might have fudged the data a little and just made up that I checked with anyone else)
(side note, I might have fudged the data a little and just made up that I checked with anyone else)
It’s ok, I checked myself by asking the person in my life most likely to agree with me. We’ve agreed the association with red vs blue politics in the US is your responsibility for making an analogy that could be easily construed that way, not ours for fitting what you said into the context of current cultural norms. Therefore in conclusion: everyone thinks you messed up with that analogy.
Hit a military target. No one got super outraged when terrorists blew up the Cole. But when they took out 3k civilians on 9-11, or about 1.5k civilians on 10-7, they made a lot of normally anti-war people very angry and willing to look away while their military made horrible mass casualties as a response.
So, the problem is if you kill a few angry people, they all have at least 2 friends/family members, and therefore you create twice as many angry people as you destroy. The only way killing angry people actually reduces the number of angry people is in fact genocide. But if you’re willing to commit genocide, you have to stop and ask yourself if maybe, you’re the angry person.
Ah, seconding ark. I wanted a couple weeks after my friends jumped aboard the hype train, which lasted only a short couple weeks. A few years later and it’s free on EGS, a friend of mine owns a steam copy, and we cannot for our lives manage to connect a private game server between the two platforms. Basically first and one of the very few games I’ve ever refunded on steam, and not even worth playing for free from EGS.
Anti-Idle the Game was an absolute house of a flash game. It may not look like much at first, but it unfolds into the most ambitious incremental game of its era.
I mean, factorio came out 3 years ago plus another few in early access, so if that counts, yes.
The most complex object in the universe … according to the brain.