Latest one for me is Disco Elysium. Didn’t really like its form of story telling. Played it for about 6-8 hours without feeling that the plot had made any meaningful progression.
The trailer was also misleading, selling it more as some form of detective thriller. Most of the dialogue is about stuff unrelated to the ongoing investigation.
I also didn’t like how some actions could randomly kill you. Oh, got a bad dice roll? Too bad, you must reread the dialogue of the past few minutes again. In the end I actively saved the game over and over again to avoid losing any progress.
I absolutely love DE but I agree the trailer is a bit misleading and dialogue isn’t typically about the case. That said some of the best writing I have seen in a game full stop.
I also died immediately though on my first attempted “playthrough”. Damn you tie…
Latest one for me is Disco Elysium. Didn’t really like its form of story telling. Played it for about 6-8 hours without feeling that the plot had made any meaningful progression.
The trailer was also misleading, selling it more as some form of detective thriller. Most of the dialogue is about stuff unrelated to the ongoing investigation.
I also didn’t like how some actions could randomly kill you. Oh, got a bad dice roll? Too bad, you must reread the dialogue of the past few minutes again. In the end I actively saved the game over and over again to avoid losing any progress.
I absolutely love DE but I agree the trailer is a bit misleading and dialogue isn’t typically about the case. That said some of the best writing I have seen in a game full stop.
I also died immediately though on my first attempted “playthrough”. Damn you tie…