alessandro@lemmy.ca to PC Gaming@lemmy.ca · 9 months ago'We don't have shareholders, but we also don't think about them,' Larian Studios uses its stage time at the DICE Awards to speak out against a brutal industry climatewww.pcgamer.comexternal-linkmessage-square46fedilinkarrow-up1477arrow-down17cross-posted to: games@lemmy.world
arrow-up1470arrow-down1external-link'We don't have shareholders, but we also don't think about them,' Larian Studios uses its stage time at the DICE Awards to speak out against a brutal industry climatewww.pcgamer.comalessandro@lemmy.ca to PC Gaming@lemmy.ca · 9 months agomessage-square46fedilinkcross-posted to: games@lemmy.world
minus-squareJakenVeina@lemm.eelinkfedilinkarrow-up47arrow-down1·9 months agoI don’t. I don’t think you can grow to that kinda size without engaging in growth and profit chasing. We don’t need a Blizzard that behaves like Larian, we need lots of Larians.
minus-squaretheneverfox@pawb.sociallinkfedilinkarrow-up3·9 months agoSo true. Ideally, ones without shareholders… Once they get in, there’s a constant pressure to grow, take more loans and use it to rapidly scale up. You can dig in your heels and hold the line, but you can only hold your ground or lose ground until you’re forced to IPO
I don’t. I don’t think you can grow to that kinda size without engaging in growth and profit chasing. We don’t need a Blizzard that behaves like Larian, we need lots of Larians.
So true. Ideally, ones without shareholders… Once they get in, there’s a constant pressure to grow, take more loans and use it to rapidly scale up.
You can dig in your heels and hold the line, but you can only hold your ground or lose ground until you’re forced to IPO