- cross-posted to:
- programmer_humor@programming.dev
- lemmyshitpost@lemmy.world
- cross-posted to:
- programmer_humor@programming.dev
- lemmyshitpost@lemmy.world
cross-posted from: https://startrek.website/post/5735388
This is why I miss the pre-cantrip days.
Wizard: Oh, I’m out of spell slots. Good thing I dipped a level in Fighter so I can still smash some heads together
I cast deflect missiles as a reaction.
Makes me miss RoleMaster’s Deflection, with it’s +100% DB (+20 AC) instantaneous spell.
Since may spells would take 3 rounds to cast, Instantaneous was pretty clutch.
How would this work? I’m not familiar at all with rolemaster but is this effectively a mega shield spell? How I currently understand RPGs, easily blocking an effect that takes 3 rounds to pull off feels kinda irritating, but I don’t know the system to understand it properly.
Late response, but you could only Deflect a missile (arrows, etc.) not spells. It only affected one missile, not a round’s worth like Shield but was a great, bit penalty to the shot.
Attack spells were often pretty pathetic at low levels. Let the Fighters, Rogues, and Thieves do the attacking, spell casters handle battlefield control, healing, etc. It was real different than 5e.