Be me: Ishmael, Damphir Barbarian
Be not me: DM; Chus, Lizardfolk Necromancer; Aanshe, Koldemar Vitalist; Zero, Ratfolk Psion;
Getting back into it after a little longer than we’d like…
We decide that we will in fact take the creature to the Vampire’s estate to see 'bout working with the creature…
Knocking on the door we get the attention of a servant and explain that we’ve got a creature and wanted to see if the head of the estate would allow us to use the facilities.
After a short wait the Vampire grants us an audience to inquire why we’ve brought a Dracolisk to his property.
Aanshe forwards that we are interested in selling it. Ishmael chimes in that if he’s not interested in buying it we’re considering reanimating it… and would want his facilities to ensure nothing too unfortunate happens.
The vampire is interested in buying but states that they don’t have access to their full wealth.
They propose that instead of an upfront payment that they’d give us 30% of any profit they made off of it’s pieces or things made from it’s pieces.
Aanshe chimes in that it’s close to an acceptable deal, perhaps a minor favor as well and it would be worthwhile.
We consider the offer among ourselves and agree that the terms are fair to sell to the vampire. They summon a squad of servants to assist us in unloading it from the cart.
With the Dracolisk unloaded we look at the other job postings…
A bone stealing creature,
A Chimera,
& a Hydra.
Zero rolls nat-20 on Knowledge(Dungeoneering) and knows the first thing is a Bone Sucker.
Ishmael is interested in hunting the Bonesucker and the rest of the party decides they might as well.
The Nightmare Wagon rides out of town to the vicinity of the Bonesucker’s location…
We come upon what appears to be a guard outpost on the road… it’s deathly quiet.
Zero is the first out of the cart and pitter-patters about looking for the guard that should be in there…
Aanshe steps off the wagon and helps investigate as it continues to be far too quiet.
Looks like they left in a great hurry… Ishmael starts to look for tracks so we can see where they went.
We unhook the dire wolves and put them on cart-guarding duty as we leave on foot after the tracks of the guards…
The tracks aren’t that old… whatever happened happened at most yesterday.
Chus wants to do something scouting using rats… Zero burns another nat-20 on Perception. There’s nothing dead or alive around here.
We find a boneless deer decaying along the path… large puncture wound in it’s chest.
We press onward and find one of the guards… also sans bones and very dead. He’s even still wearing his chainmail.
Chus finally finds a rodent and slays it… reanimating it with fast and relentless to creature a scout for us.
Not too far from the first guard we find a pair of corpses, two of the first guys coworkers.
The trail of corpses continues leading us closer to the beast.
The Bonesucker bursts from cover into a Surprise Round!
It grapples Zero and squeezes them tight!
It then crits Ishmael! Cracking his hand and damaging his Dex. It also grapples him as well!
Help!
Ishmael rages, issues his Challenge, and chomps on the creature ripping some Con damage from the beast.
Aanshe 5ft steps away from the beast and rips some HP from it!
Zero fails their concentration to cast Freedom of Movement.
Chus casts Bad Touch slapping the beast for decent damage.
The beast constricts Zero ripping bones from our mousy ally.
It batters Ishmael with it’s tentacles ripping more stats from the Damphir
Ishmael fails to break free… flailing about ineffectually.
Zero casts Freedom of Movement… and fizzles again.
Chus… manages to trip on a root as he casts his Bad Touch. Stunning himself.
The beast rips more bones from Zero & Ishmael before grabbing Aanshe as well.
Ishmael flails about ineffectually…
Aanshe flails about ineffectually…
Zero flails about ineffectually…
Chus is still stunned.
The monster rips more HP and stats from 3/4ths of the party.
Ishmael continues to flail…
Aanshe hits it with Steal Health!
Zero bounces a rock harmlessly off of it.
Chus is still stunned.
It rips more stats from most of us…
Ishmael pulls himself closer and chomps into a juicy spot of the beast!
It wiggles and writhes before flopping onto the ground, dead.
Aanshe begins restoring the stat damage eventually running themselves out of Psi points, passing out from exhaustion
Time to drag this thing home…
With that we make our way back to town and call the session.
Previous Session: https://www.reddit.com/r/DnDGreentext/comments/13zzx4v/faulty_reportinghomelands/