• nehal3m@sh.itjust.works
    link
    fedilink
    arrow-up
    29
    ·
    5 months ago

    That’s not exactly an honest headline, Larian already made an ARM build of this game to run natively on Apple silicon.

    • ThrowawayOnLemmy@lemmy.world
      link
      fedilink
      arrow-up
      24
      ·
      edit-2
      5 months ago

      According to the post, they were running the x64 version via emulation on ARM. Not a native ARM version. That’s a lot more impressive to me.

      • nehal3m@sh.itjust.works
        link
        fedilink
        arrow-up
        15
        arrow-down
        1
        ·
        5 months ago

        That’s fair enough, but the article is wrong in other places.

        The game has been developed exclusively for x86 systems: exclusively those built on x86 chips—Intel or AMD chips.

        That is not true. See here. It is ARM native for Apple silicon as interpreted by MacOS’s own activity monitor. There is no Rosetta translation going on here.

        The article continues:

        But Apple has a weak spot: gaming. Almost all games today, be they intended for PC or console, are built for x86 systems. Apple had sought to sort of get around this with the Game Compatibility Toolkit, which is a tool to get games running on ARM, but it’s not being used to actually bring a larger gaming library to Apple devices just yet. Qualcomm’s comparable tool, however, is.

        So I’d take whatever else they state with a bucket of salt, they’re just wrong and they didn’t bother to check.