I honestly cant remember the last time I bought a game and it didnt just work with no tinkering on proton. Though I am on AMD not Nvidia which makes things a lot easier.
Mostly that for me on Nvidia (proprietary drivers), although 555 broke my 2nd DVI-D monitor (which is admittedly old, but I don’t have any reasons to replace the little guy).
Nevertheless, I’m very set on getting an AMD GPU whenever I have to replace my GTX 1080 from 2017.
Speed. Unfortunately (at least the last time I looked into it) NVENC still beats the socks off of VAAPI in render times and I’m sure Nvidia likes it that way.
I guess this could also be based on the distro you use as well as your graphics card. For me, I use EndeavourOS, which is very close to base arch, so I had to do some extra setup to get proton working on it. For some reason, Proton refused to work on the Arch repo’s Steam package, so I had to use the flatpak version instead
The only thing really preinstalled is basic stuff like desktop environments and a few tools to help with updates and manage the system (eos-update, etc). Even almost all the package repositories are the ones maintained by arch.
I’m on EndeavourOS with an Nvidia gpu. I’ve not had to do anything extra for the the version of proton that comes with steam to work besides install the os with the Nvidia proprietary drivers. And then running eos-update --aur--nvidia
I did notice that I got a lot of screen tearing if using Wayland and that more recent versions of proton didn’t work if either Force Composition Pipeline or Force Full Composition Pipeline were enabled; which should have fixed the screentearing so I just use x11 for now.
There are some things I did to make my experience better however. Like installing an proton-ge. Here is a list of what I installed.
nvidia-dkms
nvidia-settings
libva-nvidia-driver # required by vlc to play mkv files with nvidia gpu
nvidia-tweaks # https://github.com/ventureoo/nvidia-tweaks
lib32-nvidia-utils
gamemode
proton-ge-custom-bin
lib32-libudev0-shim # fixes Steam runtime's super old 32 bit version of libnm
lib32-libnm # required if using systemd 253.5-2 or newer
I would also install nvidia-dracut-hook if you are using both Nvidia and dracut. Dracut is the default on recent versions on endeavorOS.
For proton ge, I also added myself to the games group with
sudo usermod $USER -a -G games
I also like to prepend the following to my games launch options in steam
Ive had a handfull of games that work on steam deck but had to tinker on my laptop. Cyberpunk would crash on the first splash screen and stormworks would only run on my igpu and not dedicated. But also im also using nvidia.
I honestly cant remember the last time I bought a game and it didnt just work with no tinkering on proton. Though I am on AMD not Nvidia which makes things a lot easier.
I’m on Nvidia and have had the same experience as you. Everything just works.
Mostly that for me on Nvidia (proprietary drivers), although 555 broke my 2nd DVI-D monitor (which is admittedly old, but I don’t have any reasons to replace the little guy).
Nevertheless, I’m very set on getting an AMD GPU whenever I have to replace my GTX 1080 from 2017.
I’m unfortunately stuck with Nvidia for the time-being because I need NVENC.
What does NVENC do that VAAPI doesn’t?
Speed. Unfortunately (at least the last time I looked into it) NVENC still beats the socks off of VAAPI in render times and I’m sure Nvidia likes it that way.
Isn’t that only on NVIDIA cards?
I guess this could also be based on the distro you use as well as your graphics card. For me, I use EndeavourOS, which is very close to base arch, so I had to do some extra setup to get proton working on it. For some reason, Proton refused to work on the Arch repo’s Steam package, so I had to use the flatpak version instead
Pure Arch here, no issues with Proton whatsoever.
Any chance this could have been related to EndeavourOS in any way? Like with something pre-installed?
I’m just being curious and throwing ideas here.
The only thing really preinstalled is basic stuff like desktop environments and a few tools to help with updates and manage the system (eos-update, etc). Even almost all the package repositories are the ones maintained by arch.
deleted by creator
I’m on EndeavourOS with an Nvidia gpu. I’ve not had to do anything extra for the the version of proton that comes with steam to work besides install the os with the Nvidia proprietary drivers. And then running
eos-update --aur --nvidia
I did notice that I got a lot of screen tearing if using Wayland and that more recent versions of proton didn’t work if either
Force Composition Pipeline
orForce Full Composition Pipeline
were enabled; which should have fixed the screentearing so I just use x11 for now.There are some things I did to make my experience better however. Like installing an proton-ge. Here is a list of what I installed.
I would also install
nvidia-dracut-hook
if you are using both Nvidia and dracut. Dracut is the default on recent versions on endeavorOS.For proton ge, I also added myself to the games group with
I also like to prepend the following to my games launch options in steam
gamemoderun PROTON\_CONFIG=dxr11,dxr PROTON\_ENABLE\_NVAPI=1 PROTON\_HIDE\_NVIDIA\_GPU=0 VK\_ICD\_FILENAMES=/usr/share/vulkan/icd.d/nvidia\_icd.json VKD3D\_CONFIG=dxr11,dxr VKD3D\_DISABLE\_EXTENSIONS=VK\_KHR\_present\_id,VK\_KHR\_present\_wait VKD3D\_FEATURE\_LEVEL=12\_1 VKD3D\_SHADER\_MODEL=6\_6
And I set proton-ge as my default proton version on the steam options.
Ive had a handfull of games that work on steam deck but had to tinker on my laptop. Cyberpunk would crash on the first splash screen and stormworks would only run on my igpu and not dedicated. But also im also using nvidia.