- cross-posted to:
- foss@beehaw.org
- floss_replacement@lemmy.ml
- cross-posted to:
- foss@beehaw.org
- floss_replacement@lemmy.ml
Free and Open Source Speed Test. No Flash, No Java, No Websocket, No Bullshit.
Free and Open Source Speed Test. No Flash, No Java, No Websocket, No Bullshit.
ISPs give special preference to speedtest.net, so that their metrics will look better. Which means it rarely reflects actual reality. Theres a good chance this test is closer to the actual speeds you’re getting everywhere but on speedtest.net.
I’m the author of the project. The servers are simply overloaded af unfortunately. It’s a fairly popular project and we don’t have enough servers to support this many concurrent users.
Thank you for the project. Maybe you can have an indicator saying
This could set an expectation for the users of the side
Good idea, I’ll add it to the to-do list for the next major release.
Wow. Thank you!
Hello there, I didn’t expect you to popup. (Nice project BTW)
Would it be possible to get more companies to sponsor it? It seems like it is free advertising especially for ISPs (as long as they don’t favor IPs)
Occasionally some cloud providers or ISPs chime in and offer their servers to the public. If you have an LS server, you can submit it here: https://librespeed.org/submit
Certainly true in regards to real life use, but it’s a good way to check that there isn’t some issue on my end that’s limiting the speed I am paying for
Forgot to mention earlier, Steam is an example of a real world situation where I do actually hit around 1.5 Gb/s down
Speedtest.net, Steam, well populated torrents, and the Star Citizen patcher are the only things I’ve experienced my full downstream of 1.5Gbps with.
You should run i2p and a Tor relay
Depending on the country, if they don’t give special preference to speedtest.net, they might just block it.