• 🇰 🌀 🇱 🇦 🇳 🇦 🇰 ℹ️@yiffit.net
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    18 hours ago

    Yet another dumbass that doesn’t understand the agreement and how it only pertains to selling keys for games that unlock on Steam at other stores; it has fuck all to do with limiting a developer from releasing games on other stores. Only if you’re selling a Steam key on another store.

  • YourPrivatHater@ani.social
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    23 hours ago

    Its not, its absolutely not and if you think so, maybe unplug your router. Steam is most of the time the cheapest and most user friendly store you can find.

      • YourPrivatHater@ani.social
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        18 hours ago

        Wahr. Wobei ich.io auch Linux native Spiele anbietet (nur über die Webseite und ohne Proton compatability layer, also wirklich nur native Spiele)

      • WiseThat@lemmy.ca
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        18 hours ago

        Unless you’re going to tell me that Itch has a dynamic library filtering setting, family-sharing, the ability to have local machines on the network speed up my downloads, and the ability to dynamically remap controller profiles per-game, then yeah, steam is more user-friendly.

          • Sanctus@lemmy.world
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            22 hours ago

            First off, what does Game Jolt even have? Indie games are fun but if the roster is only indie games I’m not gonna find much to play with my friends.

            IMO itch.io is not a steam competitor, they are an indie game and game asset hosting platform and seem to be aimed at developers more than players. The search function is alright. But downloading an exe is definitely less user friendly than having a GUI with a play button.

            • ILikeBoobies@lemmy.ca
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              18 hours ago

              User friendly would be keeping store and library/launcher separate

              Like Epic/GOG/Amazon and Heroic (though I would like another company to come along and add a forum/review module to it)

  • Rentlar@lemmy.ca
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    18 hours ago

    I can’t deny that Steam has a large marketshare over the digital video game distribution market, and that it could abuse its position, and that the 30% distributor cut is steep. All true. Is it currently abusing its position? Arguably yes and no.

    Looking through the evidence document provided in the video, the alleged link between decreased % of multihoming indicating the enforcement of a PMFN is weak IMO. Steam’s support for Linux, its own Steam Deck, good customer service, return policy, family sharing and remote play are major reasons to be a Valve patron, not always about price.

    The evidence at 9:05 in the video that suggests Valve says they “stop selling them altogether” was in response to a Steam Key inquiry. The other quotes were related to removing it from the front page and sales feature pages (not delisting but not there unless you search for it). That’s not delisting but perhaps it is anti-competitively deranking it. I’m not sure what the rules are though, like a grocery store doesn’t have to put a product at the front of a store when a rival has a steeper sale for it, but they could ask for the same discount while offering to make it similarly visible. Overall it’s not nearly as serious as OOP makes it seem.

    • DerisionConsulting@lemmy.ca
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      3 hours ago

      30% isn’t actually that steep when compared with buying physical media; big-box stores tend to run with a number around 30% for their mark-up.

  • uzi@lemmy.ca
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    20 hours ago

    I have never bought a single game on Steam for this exact reason. I will buy from any game store except Steam.

    The service on Steam is nothing superior over others. For people that want privacy but can live with DRM, I like Heroic open source launcher for playing games on both Epic and GOG, but Heroic does have issues launching Fortnite.

    • MentalEdge@sopuli.xyz
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      8 hours ago

      Fortnite is riddled with overreaching anti-cheat. No shit it wont run on linux.

      GOG doesn’t sell you anything more than a license, either. The difference is that you can download and keep the game forever.

      Except you can actually do that with a lot of games on steam, too. These games don’t need steam, which means you could completely uninstall steam, and the game .exe would still work.

      • uzi@lemmy.ca
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        3 hours ago

        Why are you mentioning Linux? I did not. Keeping this all with the context of using Windows, both Epic and GOG stores provide API access which proves they only want to compete but Steam demands tyrannical control and tell gamers want they are allowed to do while Steam maintains the right to erase a user’s game library without a refund.

        Steam does and has deleted ganes from people’s library without giving refunds. People have developed a blind allegience to Steam either through ignorance or lower cognitive function, but Steam is between aburden and a plaque on PC gaming.

        Did you read the court documents in the video? The simple fact that Epic allows API proves that they not tracking and datamining people’s information.

        I have never bought a game on Steam. I will never buy game on Steam. It was a court ruling that made Steam change their user agreement, not Steam trying to be nice.

        • MentalEdge@sopuli.xyz
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          3 hours ago

          Everything runs on an API, including steam.

          The simple fact that Epic allows API proves that they not tracking and datamining people’s information

          That’s not how anything works. Even literal spyware would have to make use of some APIs. The acronym literally just refers to a interactive protocol between software applications.

          AFAIK, legendary, the python application which Heroic uses to interact with Epic services was created by reverse-engineering the Epic store API used by their launcher, not by implementing some public spec they freely provide. It’s essentially a workaround they haven’t bothered shutting down. For now Epic hasn’t blocked it, but that’s not the same as an endorsement.

          Legendary may not have implemented the parts of the Epic launcher that collects user data, but that doesn’t mean Epic doesn’t do that.

          I mention Linux, because that is the primary use-case for Heroic. I entirely forgot it works on Windows.

          I’m under no illusions about how Steam works, but to claim EPIC of all companies is any better, is beyond rich.

          GOG I can agree with, but even they have some games that don’t work quite right without galaxy. That may improve, as those APIs are being reverse-engineered, as well.

          Steam maintains the right to erase a user’s game library without a refund

          So does GOG and Epic. The only difference is that there’s a third-party downloader for their libraries.

          All three storefronts sell at least some games with executables that function entirely on their own, no launcher necessary once the game files are acquired.

          All three also sell some games that can be shut down by their respective developers or publishers, or rely on other services that may not stick around.