Seems to be the remaster of a PS3 / Xbox 360 title. The name rings a bell, but I never played it.
Some context on the remaster (not mine)
For those who never heard of the game, it’s a remaster(?) of an old PS3 Action RPG that apparently had a real rocky development. And you’re absolutely gonna notice some rough areas with quests that don’t really resolve, story wise, or choices that seem big having few(if any) consequences while others will turn a whole faction into your sworn enemy.
Despite all that, there is certainly fun to be had here. I’m playing a pure rogue build at the moment and the shit I can get up to is downright silly. In town I rob basically everyone. If the pockets can be picked or the chests/drawers/desks/etc can be looted, I’m taking a look. I’ve got a smoke bomb to drop the odds of being detected to near 0%(or literally 0% when not picking pockets), and I use alchemy to craft potions to turn me invisible when the smoke bomb is on cooldown. Most recently I hit up a gnomish capital, robbed everyone of note I could find, and used their stolen bank keys to burgle the local bank.
In combat, I’ve got a permanent poison application buff for my daggers and bow, and a permanent crit damage buff. I like to sneak up on enemies and assassinate them quietly, dealing absolutely absurd damage and often leaving a poisoned corpse that will likely explode and poison every enemy nearby. The smoke bomb I mentioned earlier? In a combat setting it stuns and poisons enemies while cloaking me. So often when I’m spotted I’ll let the enemy get close, drop this and get behind the stunned, dying enemies to start assassinating again.
When that’s not an option is typically when the bow and mines come out. I’ve got a pretty chill set up for most battles where I scatter a bunch of bleed inducing mines in front of me, then fire a scatter of arrows that inflict poison and can stack bleed. And because of another silly skill of mine I’ve a chance per hit to add a nice chunk of damage against bleeding foes.
But yeah, did I mention the game is fucking big? I think I’ve been at it for 50-60 hours and I’m still nowhere near the front lines.
Beware a game breaking bug when playing.
Theres a part when you enter a new section of the map to explore. You can find 3 crystal towers defended by groups of cultists. Do not destroy the towers. They do not respawn when the main story quest comes and wants you to do it then.
The towers were one if the first things I found when entering the new area, and naturally I killed the enemies and destroyed the tower. I would have lost maybe 20 hours of gameplay if I reloaded from a point before the towers. Instead I uninstalled the game and never played again.