@godot’s timing on announcing the development fund is just *chef’s kiss*. The landing page was out there without announcement for some time, I guess they simply took the opportunity as they should have :)
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I’ve been working on 4 for about a month now, learning while doing, and being able to set up logic within the AnimationPlayer is one of the best things I’ve learned so far. It greatly reduced my need for Timer nodes
Oh, absolutely, and more power to them. Godot 4 has been an incredible piece of work and each update things are getting better and better. The thought of more developers using Godot is exciting, since it feels like we’re nearing the tipping point where it will really take off.