I picked up the Zenva bundle from Humble and I’ve done the first two classes and I feel like I learned a little, but the classes have failed to actually teach me much of anything about GDScript. I don’t understand why I typed what I typed or how to use the code I did “learn” so far.

Any recommendations for other tutorials or something I could read to learn more? Maybe a book or a website of written tutorials.

I’m going to continue with the courses, but I feel like I’m not going to get much out of them.

  • I Cast Fist@programming.dev
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    9 months ago

    the class descriptions were no prior knowledge needed.

    Sounds like Zenva was really trying to push their sales while the Unity shitshow was piping hot, students be damned.

    Ideally, you should learn general programming first. As GDScript is very similar to Python, I recommend you learn that first, pretty much all knowledge will be easily transferred.

    If you’d rather skip learning programming, it might be better to go with a no-code engine. GDevelop is an option and it’s also FOSS.

    • doggish@lemmy.worldOP
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      9 months ago

      That’s the impression I’m getting from this. I’m not looking to make this a career or anything, just something fun to mess around with and see if I enjoy it. Python and GDScript being similar was kind of what made me interested in Godot in the first place. I dabble with Blender and being able to learn some coding basics while making mini games seemed more fun.