He/Him, with a tendency to ramble on about any given topic.

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Joined 1 year ago
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Cake day: June 3rd, 2023

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  • I wonder if his angle is to be taken in by North Korea in the hopes of being used as a poster child for North Korean propaganda. Considering he was on his way to getting flown back to the states for further disciplinary action after getting out of a Korean prison, he might assume that’s his best bet for a decent life since he might be assuming North Korea will pamper him so that they can use him to talk about how terrible the U.S. And South Korea are.

    Back when I was in Korea, people that wound up in a Korean jail usually didn’t get shipped back to the states; it was more likely they’d be stripped of rank, locked down to the military base, and put on permanent detail for the rest of their time there (think "spending any free time scrubbing toilets and picking up trash around the base).

    Things like serious assaults on local nationals could land someone a flight back though, so it’s very possible that whatever he did was bad enough that he thinks his life would be over if he went back to the states, so I guess that might be his play. How it’s going to pan out for him is another matter though - he may be treated well by the North Korean government (from what I’ve heard they tend to pamper their foreign mouthpieces to keep them placated and compliant), or he may wind up a bargaining chip for foreign aid from the U.S. depending on how low their resources are.

    Mind you, I’m hardly an expert on the relations and current situation in North Korea, just a guy that was stationed over in South Korea for a few years in a non-intelligence capacity, so take all of this as idle speculation.


  • Good luck getting the coop finished! I still need to finish the coops and run for our chickens and ducks - they’re currently living in our woodshed at night and free-ranging during the day until those are done. Just a heads up in case you aren’t aware already - if your guinea(s) is/are male, it might start getting aggressive when it hits around a year old, so try to prepare accordingly. Ours got very mean towards any chickens other than the two Brahmas it had bonded with and was actually harming the others. Not a guarantee that it will happen, but it might be good to have a separate space for the sake of your flock if it does. For now though, enjoy the babies; it never gets old having little peepers scrambling around and being chaos!


  • My week is going well, all things considered. I’m in the New England area and all the surrounding areas are suffering from flooding, but my town is unscathed at the moment. The ducks are pretty happy with all of the rain, the chickens not so much, and I’m annoyed that the shipping container our friends gave us for a duck coop can’t be painted to protect it from the moisture, but I’m overall thankful that the government response has been pretty quick and everyone we know is safe and sound so far.


  • Congrats on the internet upgrade! I live in a rural area as well, but I (unfortunately) had to cave and get Starlink since the only other option is blazing-fast 5Mbps DSL, which unfortunately won’t cut it for my remote work. There’s a multiple-municipality fiber co-op getting established at the moment though, and I’m hoping that we’ll be connected with them by the end of the year. About the same price, but way faster speeds and way lower latency (and no reliance on Musk), so I’ll be switching as soon as I find out it’s an option!


  • If you and your partner enjoy RPG’s, I highly recommend Divinity: Original Sin (and Divinity: Original Sin 2, though we haven’t finished that one yet). Very story-driven, the tactical combat is a blast when you get into strategizing and collaborating, and there are all sorts of non-combat shenanigans you can get up to as well (the second even more so than the first).



  • Completely agree! Beehaw fills the time left open by my dropping Reddit, but it isn’t a replacement for Reddit in my mind. Instead, I see it as it’s own thing, primarily centered around socializing, and that’s reflected in the fact that I’ve already posted here in a couple of weeks than I did in my decade or so of using Reddit. It’s a lot more interaction and active use instead of passive consumption and lurking, and I really like that. Seeing all the people trying to file bug reports for Lemmy/Jerboa and making demands in Beehaw Support bugs me since (as far as I’m concerned) the admins have already gone above and beyond what I think they’re responsible for, and I appreciate every bit of it.



  • I think you’ve hit on a good point - you want enough users for there to be engagement, but you also don’t want so many users that people feel like they’re a face in a sea of people that gets crowded out. What the appropriate number of people is depends on the culture and aim of the site more than being a static number to reach. Beehaw, for example, is trying to focus on creating a sense of community and connection rather than growth at all costs. That means Beehaw’s “critical mass” is going to be lower than something like Reddit, where it’s more of a free-for-all that seems to be trying to appeal by being a “loud” public square type space. Meanwhile, the tiny forum in the corner of the internet about a niche subject is going to have an even smaller goal because it’s safe for users to assume that there won’t be as many people and, if they’re seeking out a forum for a niche subject, it’s also safe to assume there won’t be as many lurkers.




  • Just letting you know that, even if you weren’t looking for it, you’re seen and felt. Some of the things you talk about really hit close to home for me - I’m stuck working to support the life I actually want. I bought a house not long ago in the middle of the country, which is exactly what I want now even though I wanted a swanky place in the city when I was younger. No time or energy for the things I love, and not enough money to drop out of my job and just enjoy life with my family and animals. I wish I had a secret to tell, but if I ever figure it out I’ll try to remember to pass it on to you. For now, I’m going to keep grinding.

    On a tangentially-related note, do you have any of your music available online that you can link to? I love music, just never kept up with learning to play and create it, so I just try to appreciate it wherever I can find it until things change enough that I can settle a bit and pick up making it.



  • Not trying to be a jerk or anything, but it’s generally not a great idea to give advice on someone’s situation when you haven’t gotten a full grasp on the background and relevant information, especially when it comes to mental/emotional stuff. For example, you’re correct that the general politics in the U.K. is more left-leaning than the U.S. but that’s not necessarily the case for trans rights - it’s picked up the moniker “TERF island” in some places. Elsewhere in this post, OP mentioned that their partner has been assaulted for wearing nail polish. Where they live could very well be the equivalent of the deeply-conservative part of Florida when it comes to feelings towards the trans community specifically.


  • From an admitted non-expert, the way I understand it is this: A roguelike is turn based, procedurally generated to some extent, has some form of time/turn crunch tied to a carried resource (food/hunger is pretty common), and has leveling involved as part of the core gameplay loop. The idea being that you try to balance out luck (with the items/equipment you find, enemies that spawn, how well you’re doing in a particular combat, etc) with skill (knowledge of the game systems, knowing how to build, knowing when to cut your losses and run, when you have enough resources to gain some levels, etc.). There is also perma-death: Once you die, your run is over and you have to start fresh.

    A roguelite involves some of these aspects, but plays things much looser. Typically there’s some level of perma-death in that a run is over when you die, but there’s also a meta-currency to allow for progress/power upgrades between runs (like increasing starting health per run by using items that have a chance to drop during a run). They are often not turn-based, and don’t necessarily have the same time crunch. The similarities lie in the fundamental idea: balance luck introduced by randomization/procedural generation and skill from game mastery, and if you fail then you have to start a new run. Different folks will have different criteria for the two terms (I saw a purist say that it’s not a real roguelike if it has anything other than ASCII graphics), but that’s how I summarize them.