You know that thing that happened with the AI generated DOOM?
Well, someone decided to do the same thing with Minecraft, and you can see that the results are… basically abysmal:
https://youtu.be/7Jd-Rr9cJYo?si=-9XZ51ss6cBuSiC3
Skip to 2:00 for the actual “gameplay”.
TL:DW nothing is saved outside of the view screen, things aren’t even saved within the view screen, the resolution is like 240p at 20fps, input latency and mouse latency is awful, and this was all apparently done by training on literal millions of hours of Minecraft footage. The mid-range computer I had from 2006 could run the game better than this. A 14-year-old netbook could run the game better than whatever supercomputer they’re using to render this.
Note that the person in the video isn’t part of the team/whoever that created it, just someone who is reviewing it.
It also shows why those DOOM demos were only 2-3 seconds long, because that’s how long it can keep cohesion for.