

I don’t think that’s all that hot of a take. The big killer in Starfield is just how much not playing there is between the playing.
In Fallout, just walking to a new place you’ll stumble on a few ruins, a couple fights, maybe even some faction action. You’ll get some loot, spend some time and resources, maybe discover a good story or unique item. And in Fallout 4, all the useless loot can be broken down for upgrades to your equipment and home base, so most of it is nice.
Is Starfield, there’s nothing. Maybe a generic fight with pirates you could easily run from. Even if you happen to find good loot, it’s not really that good.
I’m glad you found fun in there though!






The ship building is really cool! Getting there is tedious and annoying, but being able to walk around your ship is fun. It’s like Space Engineers with 99% less avoidable mistakes!
I wonder how good Starfield might have been if they dumped most of the planetside stuff and just had ships and space stations, all using this modular build system.