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Cake day: June 12th, 2023

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  • The SMW kaizo community has several prominent trans contributors and notable members (Shoujo and shovda being probably two of the more public ones, both participating in the relay race at SGDQ 2022, which also had at least two trans creators). I’d include Maddy among the notable member, but that’s a relatively recent thing with her release of Super Sonic Saves the World World and Sure Shot (a level of which was in the SGDQ race and was co-created with another amazing member of the community). Unfortunately it wasn’t always that way apparently (the SGDQ 2019 relay race did include someone who was later shunned by the community for platforming transphobes apparently).

    Also, the kaizo community and Celeste community have a lot of overlap given they’re both tough platforming games for lots of community-made content.

    Its also just small enough that everyone can know most other people who are part of it.


  • Celeste speedruns are fairly competitive from my understanding. I have not watched the top players, but in general the Celeste community seems pretty good from the little indirect interactions I’ve had with them. But it’s solo play and leader boards, not real-time matches (although those probably exist too, but you still don’t interact with the other players).

    Curious if that direct combativeness is part of difference. Of course another important difference is the Celeste community is fairly unique given its trans game status. But I don’t think that’s necessary to build a good community: smw kaizo isn’t inherently trans, but the community decided years ago that it wasn’t going to tolerate transphobia, for example. But its extremely non-competitive imo.