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Joined 2 months ago
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Cake day: September 20th, 2025

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  • That is absolutely untrue. Games used to be sold as a physical object containing the game files. No serial numbers to redeem, no servers, no downloads or updates. Sometimes you’d get a booklet with the game that had some codes in it that the game would ask for on startup to make making copies a little more difficult, but that was it.

    You’d literally have everything you need just on the CD, disk, or cartridge. We 100% owned the game and the system it was played on, and the only way to revoke that would have been to physically break into your house and steal it.

    This whole games as services thing is about 20 years old tops, and it wasn’t even remotely approaching the standard for quite a while after that.


  • I can’t tell if this is an actual confusion about the difference between the American health care and social services systems or just like petty malicious internet one-upmanship.

    Assuming it’s the former, disability payments aren’t actually part of the health care system in the United States. Like, you don’t get a payout from any organization that actually handles healthcare, it’s a separate bureaucracy that just serves to gatekeep disability income.






  • hzl@piefed.blahaj.zonetoRPGMemes @ttrpg.networkCope
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    15 days ago

    I have a feeling that people who spend their time posting memes about shitty relations between players and DMs probably aren’t actually playing that much.

    Also, like, every social media platform seems to thrive on conflict, so there’s probably a relationship between spending loads of time engaging with those platforms and having a shitty attitude in general.








  • hzl@piefed.blahaj.zonetoRPGMemes @ttrpg.networkYou'll be fine
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    25 days ago

    Makes sense. The biggest strength of robust worldbuilding isn’t showing it all to your audience, it’s hinting at small pieces of it that shows a connection between them and hints at something deeper. Having what feels like a detailed history makes the world feel real, because you can see shadows of it in the foreground. If you actually dig into all of it explicitly in your story that just makes it feel shallow, because you’re showing the whole iceberg.

    It’s why the mystery of the clone wars and Anakin’s apprenticeship and betrayal of Obi-wan were intriguing in the original Star Wars trilogy, but end up just being some action movies once it’s all fleshed out on screen. Depth stops being depth if you bring it all up to the surface.