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Cake day: July 3rd, 2023

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  • I had an NPC in a RPG that was kind of like this. A werewolf was going berserk in a church. The players were like “Reg! Get out of there!”. Reg sees the werewolf rip a corporate stooge in half and come running at him. He goes, “Bro. Fucking metal.”

    Rolls really high on his social check. Werewolf high fives him and just runs by to go murder more corporate leadership.





  • I don’t think I’ve ever desired to have speech as an interface for a device.

    Yeah, I could yell at it “Open the browser and go to uhh the order of the stick comic index page” and maybe it would get it right. Or I could just… click on the browser, type oot and pick it from the drop down. Faster, no error, no expensive processing.

    I don’t drive (cars are a bad form of transit and I’m lucky enough to not need one) and I’m not hands-full in the kitchen often.




  • I think sometimes people just throw out the accusation of “echo chamber” because their ideas are bad and the community rejects them.

    Someone will be like “I don’t think we should have child labor laws but the eChO cHaMbER won’t even consider it”

    Sometimes this gets said even when the alleged echo chamber responds with facts and history about why their take is a bad one.

    Ultimately, here and in like all other human endeavors, emotions are primary. People feel a thing, and then reach for words to justify it.

    Someone’s ideas being rejected by the group? Feels bad. Is it me? Am I wrong? No, that feels worse and the ego won’t accept this. It must be them. But why? Must be an echo chamber. Cool. Now I don’t have to feel bad about myself. I don’t have to change my beliefs. I can just blame them and move on.

    So someone saying it’s an echo chamber has only very tenuous relationship to reality.

    To your actual point, there’s also the “jaq’ing off” and “for me it’s Tuesday” problems of community management and health. The first being someone asking questions in bad faith. The latter is similar - someone in good faith is asking really basic questions that the community has seen a thousand times before, and people respond with exasperation. From the new person’s perspective the community is unwelcoming. From the community’s view, this is the third guy today that’s stumbled upon the idea that “maybe capitalism is bad” and walking them through that journey is tiresome.

    Community is hard.







  • I guess what I took away from my upbringing is the rewards are intrinsic. You don’t get a cookie for cleaning your room, but now your room is clean. You don’t get $20 for passing your math test, but now you (hopefully) learned some math and don’t have to worry about it anymore.

    The owner in your example is the same. His rewards are inherent to the action.

    Covering someone with praise and rewards when they do stuff they’re supposed to do anyway I guess works, but seems unsustainable. If they’re only doing it for external validation, how are they going to feel when that’s absent?

    Saying “thank you” for doing chores isn’t what I had in mind. It was an overly effusive “omg you did so good I’m so happy here’s a pony you didn’t throw your cigarettes on the ground! You’re such a good boy and very handsome!”


  • I know intellectually that’s true but in my cursed heart I really don’t want to be nice to people who are, like, barely approaching a reasonable standard of behavior. Not just with smoking. Like, littering, taking up too much space on the subway, whatever.

    It’s just frustrating how everyone (including me some of the time, I’m sure) is just like an emotionally fragile toddler. Except if you’re not nice to them, they might shoot you.

    edit: Thinking about it, my parents were always like “You don’t get rewarded for doing what’s expected of you”, so that’s probably why rewarding someone for doing the basics feels insane to me.



  • One of the things I learned from being in a group that rotated DMs: Some DMs really expect more or different things from players tactically.

    Like, when one guy was running you could pretty much just run into a room and fight, and you’d win. You’d have plenty of time to long rest, so you should just blow all your spells.

    The other guy expected like some scouting and planning. Take out the outer patrols first without letting them get a message to the castle, then assault the warlord. Going directly in means you’ll be flanked by those patrols. The total size of what you’ll be dealing with is pretty well known, so you can ration your spells out with pretty good information.

    And then there’s the “This dungeon is inhabited intelligent creatures that have spent years fortifying it against intrusion. You don’t know the layout or what forces you’ll face. Your enemies are advancing their goals, and every day you spend means more of your homeland is consumed by The Dirge”

    I’m between #2 and #3 there. The wizard struggled a little going from “leveled spell every round” to “I should think about my resources.”

    I still tend to run things a little too hard, but the group I ran for full time got into the groove and never wiped.