• Ex-Reddit Account (nuked): u/justlookingfordragon

  • My youtube channel (mostly BotW and TotK content)

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  • 96 Posts
  • 515 Comments
Joined 1 year ago
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Cake day: June 17th, 2023

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  • I allowed myself to build a hoverbike… and haven’t looked back

    Hear, hear. I love the horses in these games so much that I can’t fathom completing a full playthrough without owning at least one, but it is kinda hard to still find them useful and convenient when there is a free pile of Zonai stuff lying around behind every corner and Autobuild exists. Plus all the restrictions … the desert? Off limits. The Depths? Off limits. The Sky islands? Off limits. The sea? …you get the idea. The areas where horses are even allowed to be are already rare, and on top of that you have dozens of chasms, blockades, “Monster Forces” blocking roads, uneven terrain, rivers, lakes, tunnels, caves, wells, mountains that are almost impossible to cross without leaving your horse behind. Trying to find a rideable path around all of that becomes annoying pretty fast.

    Personally, I think it was a very bad call to remove the Ancient Saddle & Bridle. Most people were already struggling to keep an interest in horses in BotW because even WITH the saddle it was a hassle to get your four-legged buddy back to your side after you had to glide somewhere, but now that TotK is three times as vast and has a LOT more vertical travel - where the teleportation feature would really shine - they nuke the ONLY way to summon your furry means of transport to your side whenever you want? C’mon, guys. Seriously.

    Even if they wanted to get rid of all “ancient tech” then why not let Purah build a substitute? Or put a hidden secret Zonai saddle somehwere? Or make it an amiibo drop? DLC content? Let Robbie invent a special Travel Medallion specifically for horses? Or make Malanya reward the player with a magic flute or whatever?! It really isn’t hard to come up with an in-game, in-universe, lore-fitting reason for why a horse teleportation feature can exist.

    Or just hide a special saddle with mechanical wings behind some late-game quest to make your horse able to glide.









  • Maybe Hyrule is a Discworld-esque flat map that rotates every couple of years and they’re now in the phase where the “map” is rotated by 180 degrees? =P

    …joke aside, I’ve heard three theories about this that make a bit of sense:

    1. The first setup was an accident and it was actually meant to be like in TotK right from the start, so the devs merely corrected their mistake.

    2. The swap was done to make locations feel “off” and new, even the parts that weren’t actually changed much (like for example the Sanidin Park Ruins).

    3. The swap was done to make the desert part easier, since now the Gerudo Highlands provide a lot of shade while the sun is north. It is already difficult enough to navigate in the Gibdo-infested sandstorm even if you’re not currently boiling to death, so the devs granted players a bit of mercy here.

    None of these are in any way confirmed tho - they’re just fan theories.


  • The original “project” in BotW took a while to accomplish, especially since I also wanted to find out what time of the day the pictures were taken (so the shadows would be identical), and I did it more or less blind so finding the right spot wasn’t always easy either (I had the most trouble with the Eldin Canyon and Nameless Forest pictures). Took a good month of trial and error back then.

    Since the locations haven’t changed between games, the “requirement” to get the weather AND time right no longer applies, and the fact that I know the BotW map by heart after playing basically nothing else for 6 years straight, the TotK version was a lot easier. Took me about a week, including the video version ;)
















  • Shipping fictional characters in itself is completely fine with me. It can be nice to spin your own stories out of availiable canon material, and even nicer if future canon material also supports the ideas that have been spun, like in this case here. There is no harm in that. Fanfictions, artworks, tin foil hat theories, headcanon of any kind - 100% fine with me.

    However, I fully agree about “ship wars” not being worth it in any way. It takes zero effort and no energy whatsoever to just chill and let people enjoy stuff they like even if it’s not your cup of tea, instead of going apesh*t aggressive when someone has a different view on things. Never understood the motivation behind this senseless hostility to make others miserable for no reason.

    For example, I personally like the idea that there is no romantic interest whatsoever between Zelda and Link, and that they’re just very close friends that fully trust each other. The idea that those two have a crush on each other … nope. Don’t like it, won’t incorporate the idea into my own headcanon, ever. But that does not mean that I have the desire and/or right to tell others that they are somehow “wrong” for shipping those two. I’m completely okay with others thinking differently about this topic - To each their own ;)

    That’s how it always should be IMHO. Just respect and acknowledge that not everyone likes the same stuff and don’t be a prick about it. (Which is the point that people engaging in “ship wars” grossly fail to understand for some reason)










  • I just absolutely hate being a man in a “what role men have in society”-way.

    I know exactly what you mean. A lot of random nonsense is seen as “unmanly” for no particular reason. I’ve seen grown ass men throw temper tantrums about doughnuts with pink glaze, because it is apparently uNmAnLy to even touch one, as if you would get a visit from the man police and they revoke your man card for even contemplating touching something in a “girly” color. It’s just complete and utter nonsense.

    It is a lot healthier to not give a flying fuck about gender roles - but also harder, depending on the society you live in. I have the luxury of being a big, bearded dude so not many people dare to openly mock me when I do “unmanly” stuff - I let my niece paint my nails whenever she wants. I cry when movies get emotional. The last dog I owned was a mini pinscher, and I still miss her. I don’t like beer, cars, football/soccer/whatever. I bake and cook and I can get real passionate about it. I still own my first ever plushie.

    …but I also have a bunch of friends who have been relentlessly bullied for similar stuff, gaslighted into believing that they deserved it for not being manly enough. And it breaks my heart every time I hear yet another story of someone killing their own passion, numbing themselves down to the point that they become unable to enjoy what they formerly loved, just to “fit in” a society that doesn’t accept deviation from the perceived norm.

    Fuck gender roles in general. All they do is make people miserable for not fitting in.

    EDIT: The above statement is not meant to bash trans folk by the way. What I dislike are the expectations tied to certain societal “roles” and the almost automatic ostracisation by “the society” if someone isn’t fulfilling enough of those expectations. Let people be who they want to be.


  • Not a bug. The OP explains in the other post that they edited their heart count to open the Door of Time earlier than intended, which skips the cutscene that triggers the fourth shrine and the teleportation feature to be unlocked. You’re not supposed to be able to teleport earlier than that, so the game works as intended (even tho it sucks for the OP to be stuck that way)

    Not sure why it play so much worse than the Great Plateau.

    100% agreed to that point tho. It takes AGES just to get to the shrines in the first place and locking the teleport feature up until the very end of the tutorial wasn’t exactly the wisest design choice. In BotW the player can teleport as soon as there is a travel point unlocked, and story-wise it is weird that Link somehow forgot how fast travel works between the two games.