Sorry, but this comment left me completely stunlocked. Why am I supposed to solve the problems to a problem you’ve created? Since when is trying to prove your point not how an argument works? What even is an argument anymore?
Sorry, but this comment left me completely stunlocked. Why am I supposed to solve the problems to a problem you’ve created? Since when is trying to prove your point not how an argument works? What even is an argument anymore?
So what happens when a platform grows and that threshold is reached one day? Force everyone to de-anonymize and potentially reveal sensitive information about themselves or abandon their account?
There’s just no good way to force only some to de-anonymize without running into problems.
While I believe in the right to online anonymity, I also don’t think that de-anonymization would even work, when I see the same garbage being posted in places that enforce real names. It just doesn’t seem like a detractor to those types of people.
Instead, I’d rather want to see harsher punishments for big sites failing to moderate their content. I’d also take a look at these personalized “recommendation” engine and maybe ban them altogether. (Bonus points if it also affects personalized ads.)
So how exactly would you decide which platforms are allowed to be anonymous then?
Aside from better server side detection, which is I agree is severely underdeveloped, I’d say that the next big step should be a much bigger reliance on reputation-based matchmaking, ideally across games. It would need to be built in a way that’s not abusable by devs or trolls and should be as privacy-respecting as much as possible (as in, not having to validate with your ID South-Korean style), which isn’t an easy task. Working properly however, it would keep honest players from seeing any cheaters at all with no client-side anticheat required at all, which would be nice.
Yup. If it’s important enough that devs now have to add a disclaimer on the store page, surely devs shouldn’t be allowed to circumvent that by adding it later. Since SteamDeck customers are affected by this the most, it’s weird that this isn’t already a rule, particularly for games that are SteamDeck verified.
Yup. What’s wild In particular is that they believe that games like Lost Crown have enough of a pull to convince people to use their store/launcher. That’s something that even the big AAA releases struggle with. When you stubbornly try to do that with a mid-sized game, you might as well cancel your entire marketing budget.
I don’t even have the option to buy some content
For you it’s the general availability, but I also want to put importance on the “buy”: I just want to buy something outright, not pay for a subscription that locks me into using awful apps, enforcing ridiculous rules and giving me a lesser experience than the “free” version.
That’s a bummer. I’ve been using the forked version as well, and even that dev has been annoyed with Google Play enough that it’s only released on F-Droid nowadays.
Personally, I don’t think it’s an issue only releasing only on F-Droid, because the people interested in Syncthing wouldn’t be deterred by that if they’re not already using it, but I totally get why that might sap the last bit of motivation the dev has.
I’ve made similar coasters a while ago, just with a stone tile as the base. Despite having to endure a cup of hot tea every day, it’s holding up very well so far and stays clean.
The PETG did minimally deform after months of using it, which is both good and bad. On one hand it’s now formed in a way that perfectly fits the specific cup I use, but that also means that it’s become a bad fit for every other cup or glass.
Your comment about using TPU has given me the idea however to make the tile reversible with the current PETG on one side and Flex material on the other.
I’d be more concerned as well if this would be an over-night change, but I’d say that the rollout is slow and gradual enough that giving it more time would just lead to more procrastination instead, rather than finding solutions. Particularly for those following the news, which all sysadmins should, the reduction in certificate lifespan over time has been going on for a while now with a clear goal of automation becoming the only viable path forward.
I’ll also go out on a limb and make a guess that a not insignificant amount of people only think that their “special” case can’t be automated. I wouldn’t even be surprised if many of those could be solved by a bog-standard reverse-proxy setup.
Part of this might be my general disdain towards sysadmins who don’t know the first thing about technology and security, but I can’t help but notice that article is weirdly biased:
Over the past couple of days, these unsung heroes who keep the internet up and running flocked to Reddit to bemoan their soon-to-be increasing workload.
Kind of weird to praise random Reddit users who might or might not actually sysadmins that much for not keeping up with the news, or put any kind of importance onto Reddit comments in the first place.
Personally, I’m much more partial to the opinions of actual security researchers and hope this passes. All publicly used services should use automated renewals with short lifespans. If this isn’t possible for internal devices some weird reason, that’s what private CAs are for.
Personally, I watch the channels from the creators I like and slowly grow my channels through their recommendations. My bookmark goes straight to the subscription page and have uBlock filters for all the unwanted recommendations.
I couldn’t stand having an algorithm decide what I watch.
I see. So it’s less about editing the pictures themself, and more about what they’ll be used for.
And yeah, Krita is main image editing and drawing tool as well, helped out by Inkscape for vector graphics and Aseprite for pixel art.
Instead, I think Krita has a good chance of moving into photo editing with enough funding.
As someone who doesn’t really do photo editing, one thing I never quite understood is what’s missing for that to be viable right now.
For reference, the one time I had to edit a photo a few years ago, I just used Krita to move/remove a few objects and do some basic color grading. It didn’t feel like there was anything missing.
Granted, I never used software like Photoshop either.
You can enable it, but it just won’t work when more than a single monitor is connected to an Nvidia GPU.
Right now the only workaround other than turning off secondary monitors while gaming is connecting all but one monitor to an iGPU, assuming you have one.
As far as I know Nvidia has recently confirmed that they can reproduce the issue, so hopefully it’ll be fixed soon.
Surely they didn’t mention multi-monitor VRR support because the work for that is already done and just about to arrive in the next beta driver any day now, right?
I’ve worked around the issue with an AMD iGPU, but still.
Striking YT channels, expanding their Palworld lawsuit and now this? There’s no denying that they wasn’t always pretty litigious, but they’re picking up speed at an absurd pace. Did recently they hire some of Oracles lawyers or what?
Good thing there’s now enough competition in the handheld market, so I’m no longer reliant on their under-powered devices.
Yeah, while there’s some truth to the joke that Win32 is the most stable Linux API that’s still a big downside to the current Linux landscape.
That said, I don’t think Microsoft is currently in a position to enforce drastic changes to their ecosystem, mostly because the desktop market has mostly been reduced to business and gaming, and they can’t do anything that affects backwards-compatibility for the business. The only thing that I currently see as an issue is if they boot anti-cheat kernel modules due to the whole Crowdstrike incident and replace it with their own, easy to use, alternative, which then gets used by more devs.
I really hope that when something like that happens, Linux has already has reached a critical mass, or, failing that, some legislators will care enough to prevent it.
As annoying as it is, it really shows how much developers already care about getting their games compatible with Steam Deck, and, in extension, Proton.
Keeping SteamOS relevant in the handheld market will be a big factor that decides how many games will run on Linux in the future.
I see you implying everyone arguing against you is either a dumb moron, a child or russians in your other comments, so it’s worthless arguing against your, ironically, authoritarianism-fueled idea.
Bye.