Fundamentally you dont have to let the game you are playing perceive the gyro input directly at all, the game sees it as mouse or gyro input. That being said make sure you arent sending joystick input and mouse input at the same time, that can break things in many weird ways.
The simplest solution is just to make everything appear like mouse and keyboard which again bypasses the game having anything to do with gyro input before it is safely converted to normal mouse input.
See my comment here if you need help finding and copying steam configs.
I use Square Home and for my icons I use the Shimu Icon Pack. I jack up the icon size to fill the square home squares, turn off text and leave it at that. Simple square shapes (why does everyone lovvvveee rounded???) with clean and colorful pastel colors, just the way I like it!
I don’t know, I was originally a big windows phone fan because I loved how minimal and clean the UI is. I still still think the entire phone market has been going the wrong way ever since with 3d backgrounds, super high resolution wallpapers, lots of fiddly animations and text heavy interfaces which makes no sense, after the 1000th time looking at your home screen you are literally never reading any of the icon text?? You aren’t consciously perceiving a highly detailed background. So why have it? Do people really think that the way the human brain works is after the 1000th time looking at a familiar scene the brain’s visual perception literally reads the same damn tiny text over and over again? That would be an exhaustingly inefficient way for the brain to process the world.
Ughh I hate how android is either an apple cargo cult or somehow even worse.
Welp, at least I can set my launcher to whatever I want!
(High resolution cool backgrounds are cool, not trying to hate on other people liking them).