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Joined 1 年前
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Cake day: 2023年7月14日

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  • But see, that’s the thing. Trademark isn’t formally granted or applied for. It has to be for an established thing that has common name recognition like kleenex or band-aid. The purpose behind this is to give legal recourse for someone to defend their brand. In order to trademark ‘is-odd’, you would have to be able to show that people (society in your country really) use is-odd to refer to a class of thing you do/make/own. You could argue that Twitter as a trademark still belongs to the ass who runs the company (by extension) because everyone insists on calling it Twitter. The expression of Twitter now has no bearing on where the trademark lies, if it exists in the first place. That would be copyright.

    Now, I agree that the system is dumb, but npm should also have infrastructure in place to enable renaming so that if a case comes about where a package is renamed, that doesn’t break the internet.





  • So, a friend of mine and I were playing Hunt: Showdown in duos. We find the target, but someone else already had. Multiple someone elses. For those who play, the target was at Sweetbell, and we approached from Arden Parish. I’m rocking a lebel marksman variant, so I take a look into one of the windows. Someone’s there, so I pop him. Headshot. We move, rotating south and getting contacted but coming out victorious. I take a look in again at the bounties, but neither is giving me a window shot. I happen to see one move though, and headshot him through the wall. “I’m getting reported for that one” I comment. We continue to rotate clockwise around the building, and I ascend the tower between Sweetbell and Fort Carmic. I quickly get draw a bread and drop a player. This time his partner returns for and gets me. My own partner remains hidden for long enough that they look elsewhere to more immediate threats, and he picks me up. Eventually, as we’re rotating north, they make a break for it, and get an area away by the time we finish looting their kills. I suggest going after them, and my partner expressed doubt. I mention that we have scopes, and hop onto some stairs to see if I can spot them. I do, and take my shot, downing one. The other scurried into the brush. I hold the view, waiting for the partner to make his move, and after a short pause my partner checks his map and says the other target made a break for it. We collect one of the bounties and leave via the same path. When we check the teams that round, we realize that I only killed one of the pair in that building… ever. The morale damage that must’ve done in order that the other just abandoned his buddy. My friend and I now use that player’s username as a verb for when we down a player more than three times, and in particularly… efficient manner. For the game, I’m interested in Returnal.


  • At a basic level, all of your cards CAN effect the outcome for you alone. For example, if you have a king and a 5, and there’s a five in the river then you have a pair. This is ranked last in the hands you can have that still can win. If nobody else has anything, you win.if someone else’s hand outrank yours, they win. If you tie, then I believe (don’t quote me) that it comes down to who has the higher non-pair card. You’ll want to have a reference for the hand rankings if you’re playing casually, or memorize them if you’re playing seriously. Does that help?