simple@lemm.ee to Games@lemmy.worldEnglish · 6 months agoCyberpunk 2077 director thanks fans as the game hits a 95% positive review rating on Steamwww.eurogamer.netexternal-linkmessage-square127fedilinkarrow-up1672arrow-down126 cross-posted to: cyberpunk2077@lemmy.worldcyberpunk2077@lemmy.ml
arrow-up1646arrow-down1external-linkCyberpunk 2077 director thanks fans as the game hits a 95% positive review rating on Steamwww.eurogamer.netsimple@lemm.ee to Games@lemmy.worldEnglish · 6 months agomessage-square127fedilink cross-posted to: cyberpunk2077@lemmy.worldcyberpunk2077@lemmy.ml
minus-squarekakes@sh.itjust.workslinkfedilinkEnglisharrow-up17arrow-down2·6 months agoLast I played - forever ago - I was just disappointed that the random NPCs were nothing but decoration. Made the whole setting feel flat to me, sadly.
minus-square1stTime4MeInMCU@mander.xyzlinkfedilinkEnglisharrow-up8arrow-down3·6 months agoThat aspect is definitely true. City of cardboard. But it was some pretty vibin cardboard
minus-squarekakes@sh.itjust.workslinkfedilinkEnglisharrow-up7arrow-down1·6 months agoOh absolutely, the best cardboard I’ve ever seen.
minus-squarePotatos_are_not_friends@lemmy.worldlinkfedilinkEnglisharrow-up4·6 months agoThe NPCs constantly broke immersion for me. It’s the same 10 people over and over again. Or if you’re fighting baddies or cops, they all act the same.
Last I played - forever ago - I was just disappointed that the random NPCs were nothing but decoration. Made the whole setting feel flat to me, sadly.
That aspect is definitely true. City of cardboard. But it was some pretty vibin cardboard
Oh absolutely, the best cardboard I’ve ever seen.
The NPCs constantly broke immersion for me. It’s the same 10 people over and over again.
Or if you’re fighting baddies or cops, they all act the same.