EfreetSK@lemmy.world to Gaming@beehaw.orgEnglish · 1 year agoMicrosoft says the 2-3 year development cycles of big-budget games are overwww.axios.comexternal-linkmessage-square98fedilinkarrow-up1101arrow-down10
arrow-up1101arrow-down1external-linkMicrosoft says the 2-3 year development cycles of big-budget games are overwww.axios.comEfreetSK@lemmy.world to Gaming@beehaw.orgEnglish · 1 year agomessage-square98fedilink
minus-squarequery@lemmy.worldlinkfedilinkEnglisharrow-up3·1 year agoAnd story/worldbuilding. I don’t want a game of a movie of a book, but I like when there are reasons behind the actions and choices.
And story/worldbuilding.
I don’t want a game of a movie of a book, but I like when there are reasons behind the actions and choices.