I’ll be sure to check out those instances then!
I’ll be sure to check out those instances then!
I wanted to use it back in the day, but most instances didn’t load. Even less often then regular Piped for me. I’d imagine that this wouldn’t be particularly improved now that YouTube’s doing their whole “Sign in to confirm you’re not a bot” spiel
IIRC, GBC cartridges could physically fit inside the OG GB, but would throw an error when it required the extra power of the GBC. The GBA had the notch that determined Advance/not-Advance mode and made GBA games physically exclusive to the GBA
I’m hoping it’s gonna be like a GameBoy Color game. One cartridge. Play on Switch, regular graphics. Play on Switch 2, next-gen graphics. Everyone wins
I’ve checked the Github when I read this to see whether they’re having trouble as well, and currently it appears that YouTube will block your IP if you use it too much
It could’ve been. You and me probably would’ve blocked ads regardless of their content for various reasons, but I’d imagine that Google wouldn’t have reached this critical mass prompting this scheme if their ads were properly vetted.
The technologically literate capable of installing ad blockers are the minority, and those who’d do it out of principle are a smaller subset of those
Does this also apply when not using the official app? I recently bought a Phillips bulb (not Hue) and set up Home Assistant for it, along with the Matter bridge. This turned out to also connect it to the Wi-Fi, but I never installed a manufacturer app.
Would blocking internet access via parental controls on the router be enough to mitigate such threats, or is its mere presence in an internet-connected network dangerous?
Firefox is looking to implement Manifest V3 to keep extension feature parity with Chromium, but their version will not ban the one API that adblockers use. So Firefox will eventually be V3 compliant
This is what I (a non coder who only knows git “download the Yuzu repo before they nuke it” and git “give me all the updates”) want to do when I get to write a paper. How much git did you have to learn to do this?
Note that SM64 (and OoT, but I don’t think that’s on Android yet) are special cases. These have been reverse engineered by the community to the point that they’ve manually decompiled the entire game, and then separately ported to modern platforms. The project in the OP is different, as it’s made for games that don’t have this effort behind them
Idk why, but this is the hardest I’ve laughed at an internet post in a long time
The app doesn’t even come with any removed channels?! What’s next, ban VLC because it can play illegal videos? Ban Windows because it can connect to the internet and play pirated streams? Ban eyesight because you can watch an unlicensed broadcast? Removed politicians
Years ago I used to use an app called “AdSkip” or something along those lines that used the accessibility API to automatically mute and skip all YouTube ads. I’d imagine the screen black-out would be trivial to add on top
I don’t know if this would ‘satisfy’ them (I know it wouldn’t, I’m referring strictly to the legal stuff). From what I’ve heard, the point Nintendo was making wrt the encryption is that aquiring prod.keys
in any way, shape or form is illegal. Of course, creating an emulator for a system that only runs games that contain encryption which can only be undone with prod.keys
requires the developers to have this file. Since they’ve successfully made an emulator, this implies that the Yuzu team has in fact obtained a copy of this file and done something naughty.
The problem is that, regardless of whether or not the decryption happens in Yuzu or in another completely separate program, modern Nintendo games do not come unencrypted. This means that someone at some point has to decrypt the files, and thus has to use prod.keys
to do so. According to Nintendo, using and creating any emulator for a modern system requires someone to do something illegal at one point in the chain, and therefore emulation (by parties not explicitly authorized by Nintendo) cannot legally exist.
I say that Nintendo should piss off after I’ve bought something from them and that I should be allowed to do with my property as I please, but even the most legally and morally correct way to emulate is not okay with them.
This raises the following question: if Nintendo does not respect in the slightest our property rights by pulling such stunts, why should we as end users respect their intellectual property rights? Why go through all the effort of clean room reverse engineering a console instead of blatantly copying as much of the official code base as possible if the legal system punishes you all the same? Why limit yourself to only emulating games you personally ripped from your own cartridges if the act of ripping has already placed your actions into the “illegal” category?
Now I’m curious, what age were you before you thought you turned 36?
On my Android 13 device browsers save in sd card/Android/data/com.my.browser. This folder can only be accessed on the default, hidden file manager or on a PC. Not even read-only access, but straight up nothing. At this point I just don’t bother directly downloading to my sd card anymore, I just download to internal storage and move it all to sd card/Downloads every so often
Total Drama Island (2023) x Xenoblade Chronicles DE. Dunno how to feel about that one
It took me so long to figure out what you meant about accounts and stuff until I remembered you were talking about your own product. I get it now. Do you think it’s a similar situation here, where the site is reliant on these third-party cookies to function at all?
You don’t. You see, Nintendo encrypts their games and basically outlaws any way to access decryption keys from your own console. In your proposal you don’t even own a Switch to lawfully or unlawfully obtain the keys from, meaning that you’ll 100% have to acquire those “illegally”.
Not that I care for the record