Agent Karyo@lemmy.world to Games@lemmy.worldEnglish · 16 hours ago'My personal failure was being stumped': Gabe Newell says finishing Half-Life 2: Episode 3 just to conclude the story would've been 'copping out of [Valve's] obligation to gamers'www.pcgamer.comexternal-linkmessage-square59fedilinkarrow-up1270arrow-down12file-textcross-posted to: pcgaming@lemmy.ca
arrow-up1268arrow-down1external-link'My personal failure was being stumped': Gabe Newell says finishing Half-Life 2: Episode 3 just to conclude the story would've been 'copping out of [Valve's] obligation to gamers'www.pcgamer.comAgent Karyo@lemmy.world to Games@lemmy.worldEnglish · 16 hours agomessage-square59fedilinkfile-textcross-posted to: pcgaming@lemmy.ca
minus-squareBlackmist@feddit.uklinkfedilinkEnglisharrow-up8·4 hours agoWhat did Episode 1 and 2 push forward?
minus-square🇰 🌀 🇱 🇦 🇳 🇦 🇰 ℹ️@yiffit.netlinkfedilinkEnglisharrow-up3arrow-down1·3 hours agoLinear, set-piece story-telling.
What did Episode 1 and 2 push forward?
Linear, set-piece story-telling.