• Eager Eagle@lemmy.world
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    9 days ago

    webp is a fine format, blame the websites that disallow webp upload, but then proceed to convert the image to webp anyway

    • Jean-luc Peak-hard@piefed.social
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      9 days ago

      its interesting to me that this is only really an issue on proprietary OS’s (mac/windows) as i’ve never had an issue with any image or video formats when using linux. i use all three but linux is my primary OS. mac/windows mostly stay at work.

      • guynamedzero@lemmy.dbzer0.com
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        9 days ago

        I grew up on macOS, until a few years ago where I actually had my own personal computer for the first time, which had windows pre installed, so i used that and like it a lot more than macOS, i just felt so much more free, and the general workflow felt more intuitive to me, then, early this year, i switched to Linux and there’s no way in hell I’ll ever go back. In just a couple months I learned more about how computers worked than I did over something like 12 years of using computers as a teen. It’s really crazy to me how once you get something set up on Linux, it just works, and all of the documentation is open and detailed!

        • AnUnusualRelic@lemmy.world
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          8 days ago

          While all of that is true, the thing is that most people just don’t care. They just use two or three programs (poorly) and don’t really care about the underlying system, never mind the computer. That’s why windows is so entrenched.

          • hornywarthogfart@sh.itjust.works
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            8 days ago

            Windows is mostly so entrenched because Microsoft applied monopolistic practices in the 90’s to ensure it was the most used operating system thereby cementing their place for decades to come.

            Then, they applied monopolistic practices in the cloud industry to ensure vendor lock-in at the OS level with their most popular services (like Office).

            You are right that most people just don’t care though. I don’t blame them, there is enough stress in the world.

        • Jean-luc Peak-hard@piefed.social
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          8 days ago

          yeah macOS supports webp now (since ~2020), but it lacked support for a decade, causing frustration for its users and anyone trying to support macOS/Safari.

      • Taldan@lemmy.world
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        7 days ago

        OS doesn’t affect what web servers accept webp, which is 90% of the use case for most people. The vast majority of people use computers as a web browser only

        • Jean-luc Peak-hard@piefed.social
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          7 days ago

          That’s true, but its not always about the server, people tend to download images/memes/etc with the intent to edit/share. If you were on macos and happened to download a webp image in the 10 years that Apple didn’t support them, you were in for some googling and/or frustration.

    • reddig33@lemmy.world
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      9 days ago

      DAT and DDC were great as well. Beta too. But sometimes good enough (like JPG and VHS) is good enough.

      • ZILtoid1991@lemmy.world
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        8 days ago

        Yeah, let’s stick with obsolete (JPEG) formats, so no one needs to improve their loaders (very hard), and people can continue to use that funny video editor that came with some old version of Windows without converters (very evil, Irfanview does not have the same meme potential as WinRAR).

      • vrighter@discuss.tchncs.de
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        9 days ago

        betacam was better than vhs, and was used in the broadcasting industry. It was better than vhs.

        Betamax, which is the one you’re talking about, is not the same format, and actually equal to or slightly inferior to vhs.

        • filcuk@lemmy.zip
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          8 days ago

          Practically never because it’s rubbish. The only possible use is on old precision machines that don’t support newer standards, like medical imaging.

  • qaz@lemmy.world
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    9 days ago

    I really don’t get the WebP hate, it’s a good format. It’s better than PNG and JPG.

    • Laser@feddit.org
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      9 days ago

      Though you couldn’t set the bar any lower without it turning into a joke.

      Anyhow, to quote Wikipedia:

      Comparing different encodings (JPEG, x264, and WebP) of a reference image, she stated that the quality of the WebP-encoded result was the worst of the three, mostly because of blurriness on the image. […] In October 2013, Josh Aas from Mozilla Research published a comprehensive study of current lossy encoding techniques and was not able to conclude that WebP outperformed JPEG by any significant margin

      All while having significantly increased complexity. The blurriness problem was inherited from the video codec webp was based on. When you can’t beat an 18 years old format, don’t be surprised when people get irritated when you use your position to get it mandated into a standard, while later stalling actual improvements (JPEG XL).

      • lemmyknow@lemmy.today
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        9 days ago

        Is JXL in actual use? Is it supported? I reckon it’s quite new, innit? D’you happen to.know how it compares to its peers?

        • Laser@feddit.org
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          8 days ago

          It’s not supported by either Chromium or Firefox, which is part of the issue (Google basically decided against it with arguments that are much better suited against WebP, which they pushed some years ago).

          There aren’t that many static image codec comparisons, for example there is https://giannirosato.com/blog/post/image-comparison/. https://afontenot.github.io/image-formats-comparison/ doesn’t even include WebP because the test suite uses features unsupported by it (YUV 4:4:4). In the ones I do find, WebP usually wins against good JPEG at low bitrates, but loses on high bitrates because of the blurriness issue. They both get beaten by JPEG XL and AVIF. Which one is better probably depends on whom you ask. The before linked comparison prefers JPEG XL by a slim margin, https://tonisagrista.com/blog/2023/jpegxl-vs-avif/ strongly favors JPEG XL.

        • Venia Silente@lemmy.dbzer0.com
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          8 days ago

          Open is not the same as patent-free, the two things can coexist (and they do in the case of webp).

          It’s open to write the code, but in order to be authorized to use it you have to get a permit from Google. You can’t eg.: fork from Firefox and use their permit (as you implicitly could with patent-free). Plus, Google can rescind their patent grant at any point, which they are bound to do once they secure ownership of the internet.

              • hperrin@lemmy.ca
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                7 days ago

                I didn’t say it was patent free, and the text doesn’t say “unless we say so”. It explicitly says the only way the patent grants can be revoked is if you enter patent litigation or enforcement regarding this code.

                If you or your agent or exclusive licensee institute or order or agree to the institution of patent litigation or any other patent enforcement activity against any entity (including a cross-claim or counterclaim in a lawsuit) alleging that any of these implementations of WebM or any code incorporated within any of these implementations of WebM constitutes direct or contributory patent infringement, or inducement of patent infringement, then any patent rights granted to you under this License for these implementations of WebM shall terminate as of the date such litigation is filed.

                That is still a problem, but what I was responding to:

                It’s open to write the code, but in order to be authorized to use it you have to get a permit from Google. You can’t eg.: fork from Firefox and use their permit (as you implicitly could with patent-free). Plus, Google can rescind their patent grant at any point, which they are bound to do once they secure ownership of the internet.

                is just wrong.

                I have no problem with calling out Google’s anticompetitive behaviors, even in this case, but don’t lie about it.

      • qaz@lemmy.world
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        8 days ago

        Yes, but that is actually almost “incompatible with every app and website”

        • Venia Silente@lemmy.dbzer0.com
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          8 days ago

          A file format can not, by itself, be “incompatible” with a website. What matters is the browser, and Firefox at least is adding support (slowly), and they are the ones who matter ATM.

        • Venia Silente@lemmy.dbzer0.com
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          8 days ago

          It does, yes, but from what I gather it’s rather difficult to actually encode such an animated image compared to, say, a GIF. Display should work just fine.

    • Dr. Moose@lemmy.world
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      9 days ago

      It’s just tech illiterate being “oh no my image program not open this 10 year old new format”

    • prole@lemmy.blahaj.zone
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      8 days ago

      PNG is lossless, so isn’t that like comparing apples to oranges?

      Edit: Apparently webp can also be lossless. I don’t know anything.

    • BunScientist@lemmy.zip
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      7 days ago

      personally:

      • forced to be a thing by google
      • bad-ish support in some applications or places even to this day
      • always used to further reduce filesizes which means you are most of the time transcoding lossy jpgs and making them more lossy (lemmy is specially into this), which means that the alleged better quality is actually useless

      jxl would make a better replacement for this last thing since you can losslessly transcody jpgs with ~20% filesize and in my testing, pngs with ~50% (though jxl lossless decoding is cpu heavy right now), lossless transcoding also means you could keep jxls in server, then give it to the client if it supports jxl, or transcode back to jpg if they don’t (this saves bandwidth and storage at the cost of some cpu usage, but jpg transcoding is really fast and you can cache highly used images)

  • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 @pawb.social
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    9 days ago

    Webp supports lossless compression. It’s even better than .PNG in that regard.

    I also have rarely found it to not work. Like the only things I can think of off the top of my head is that the basic Microsoft image viewer that comes standard on Windows won’t open them and also how some websites will force an animated .gif to be saved as a webp, making it a static image. Even though I am pretty sure webp also supports animation.

      • AirBreather@lemmy.world
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        9 days ago

        JPEG also supports lossless compression.

        Technically, the spec does require it, but given that we’re in a thread about ecosystem support for a file format that’s approaching its 15th birthday, it’s worth considering how many image viewers will actually be able to work without the DCT step that is the essence of what typical JPEG does.

        I don’t have a Windows machine handy to test, but it’s entirely possible that maybe lossless JPEG won’t display in its default viewer.

    • shneancy@lemmy.world
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      9 days ago

      .webp has virtually no support when it comes to software/apps that can edit images, it’s always either a “file format not supported”, or absolutely no reaction or acknowledgement that you tried doing something

      • azertyfun@sh.itjust.works
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        9 days ago

        On windows maybe. Never ran into that on Linux. I understand it’s inconvenient but that’s not the format’s fault, it’s windows developers’.

      • Prinz Kasper@feddit.org
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        8 days ago

        Blame the software for lack of support, not the format. Webp has been around for over a decade at this point and is only growing in significance, and it’s an open source standard. No excuse for software to not support it.

  • mostlikelyaperson@lemmy.world
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    9 days ago

    What - doesn’t - support webp at this point? P much all maintained open source software has for years upon years, os x has for years, Android and iOS have for ages as well, even windows added support a year ago or so supposedly.

    Like are these memes made by confused time travelers?

      • ImgurRefugee114@reddthat.com
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        9 days ago

        JXL is the rightful heir to the throne and none of these treasonous corporate usurpers in the court can convince me otherwise. I’ll never bow to the Webp or Avif factions. While it looks bleak, I pray the crown finds its way to the head of the true king. Long live the Jpeg bloodline!

        But really, webp was pushed because it supports DRM and avif is an implementation detail turned feature afterthought just because webp adoption sucked as much as the format does. I love AV1 for video but avif isn’t fit for purpose and webp is garbo. I really wish they didn’t take jpegxl out behind the shed for no good reason… It has some awesome engineering.

        • JohnWorks@sh.itjust.works
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          9 days ago

          If it gives you any hope I’m pretty sure Apple uses jpegxl for their pro mode raw compressed format. Apparently they did that change with last year’s iPhone so there’s still hope.

      • The_Decryptor@aussie.zone
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        9 days ago

        AVIF is funny because they kept the worst aspects of WebP (lossy video based encoding), while removing the best (lossless mode) There was an attempt at WebP2, using AV1 and a proper lossless mode, but Google killed that off as well.

        But hey, now that they’re releasing AV2 soon, we’ll eventually have an incompatible AVIF2 to deal with. Good thing they didn’t support JPEG-XL, it’d just be too confusing to have to deal with multiple formats.

  • Unlearned9545@lemmy.world
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    8 days ago

    WebP has all the functionality of jpg, png, and gif while still being a smaller filesize. It has baseline support across browsers and devices. I’m no Google simp and work to de-google my family and workplace but this is a hill I will die on. Webp currently the best image file format.

    • Dumhuvud@programming.dev
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      7 days ago

      Webp currently the best image file format.

      Out of the widely supported ones, it’s quite good, yeah. Overall, I’d say JPEG XL is the better one. Ironically, only Safari supports it out of the box. Firefox requires a Nightly version with tweaking in about:config. Chrome used to have a feature flag, but has since removed it.

      • fdnomad@programming.dev
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        7 days ago

        The website mentions

        Migrating to JPEG XL reduces storage costs because servers can store a single JPEG XL file to serve both JPEG and JPEG XL clients.

        Does anyone know how that works?

      • brachypelmide@lemmy.zip
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        7 days ago

        I think compatibility was also being taken into account here. When not looking at compatibility, JXL is the best hands down. It’s criminal how little software supports it.

    • Zetta@mander.xyz
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      7 days ago

      If loser companies would support it I’d say AV1 Image File Format (AVIF) is the best.

    • Kilgore Trout@feddit.it
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      7 days ago

      It is. The sentiment comes from majority of Americans using Apple operating systems, which refused to support WebP until recently.

  • Psythik@lemmy.world
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    9 days ago

    For me it’s HEIF. I love it because it’s smaller and higher quality than JPEG, but literally nothing supports this format. It’s annoying that I have to convert to JPEG or PNG to do anything with my images. Luckily HEVC seems to get more support on the video end of things.

      • sleen@lemmy.zip
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        8 days ago

        Exactly, it seems to be common for new people to think hevc is just like avc but better. It is a format that is just a pain to work with, and is barely supported as compared to h264.

        Even streaming services are sick of that format and rather use h264 or AV1.

        • ProgrammingSocks@pawb.social
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          8 days ago

          Honestly I just don’t like how HEVC compression ends up looking. It looks like everything has had noise added and then smoothed over, and I can always see it. AV1 or AVC are also my personal pics. AV1 for filesize and AVC for compatibility.

  • Victor@lemmy.world
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    8 days ago

    I hate that Messenger doesn’t support webp. Makes sharing from Lemmy quite annoying. Signal takes webp though, no prob.

      • Victor@lemmy.world
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        8 days ago

        I have a better solution that I found out by accident.

        So you initiate the sharing, right, then before you select the Messenger app (or whichever app that doesn’t handle webp), you click the little edit button on the image above the shareable apps. That brings up cropping and other adjustments. But from here, you can just hit the big Share button immediately to share the image practically losslessly (without cropping mistakes and such). It brings up the share thing again but this time the image will be in a shareable format, presumably PNG(?).

        Spread the word!

        (This is on Android btw.)